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B.Arch, University of Southern California, School of Architecture M.Arch II, Harvard Graduate School of Design
Erin Cuevas is an architect and co-founder of Curious Minds Los Angeles (CMLA), an architecture firm which aims to produce fluid interaction between humans and their material and immaterial environments. She also founded Project XYZ, a scenography production company composed of architects, dancers, choreographers, and film-makers. Her work has been published in print and online, as well as on public display, including at the Architektur Galerie Berlin, Harvard University, Texas A&M University, LA Dance Project Studios, the A+D Architecture and Design Museum, and the Salk Institute. Erin coordinates ‘USC Generation Next’, an annual exhibition and lecture series celebrating independent work of recent alumni (co-coordinators Myrna Ayoub and Alvin Huang).
- 102alArchitectural Design IArchitectural Design IExamine the critical role of materials and methods for the design and construction of buildings. The primary focus is on materials and systems, their properties and connections, and their intrinsic relationship to structural systems and environmental performance. Students will develop a fundamental understanding of: the relationship of materiality to construction systems and techniques, how building materials are manufactured, and how a material’s modular form, dimensions and intrinsic qualities influence the design process. Students will learn about various building systems, and how these systems assist in the expression of a design concept, through an examination of precedent projects whose design concepts were generated by material logics and systems. Students will work hands-on with building materials (concrete, wood, metal, etc.) to get an understanding of each material’s properties.
- 105lFundamentals of Design CommunicationFundamentals of Design CommunicationThis course is an introduction to the practice of visual representation and conceptual communication in the field of spatial design and architecture. Drawing has long been the notation system for re- presenting 3D ideas projected onto a 2D surface and will be explored and interrogated through a series of in-class exercises, field-trips, lectures and film screenings. Los Angeles will play the role of the subject matter, examined through various scales of representation, providing relevant material for analysis. Representational techniques, systems and types will be introduced in four parts throughout the semester: 1. Line, Shape, Composition, 2. Orthographic Projection, 3. Paraline / Oblique Projection, and 4. Experiential. Each quadrant will be capped with a cumulative assignment and a final project at the end of the semester will require the students to demonstrate a comprehensive graphic analysis and refined drawing output.
- 410Computer Transformations (Essential Digital Design Techniques)Computer Transformations (Essential Digital Design Techniques)Course Objectives: integrating digital operational strategies into a design method. Commanding the ability to fluidly navigate through a vast array of virtual applications, design media, and digital fabrication technologies, affords incredible potential to develop, test, produce and communicate both spatial ideas and their corresponding physical components with great clarity. This course is designed to provide a fundamental introduction to three-dimensional digital modeling for architectural representation and fabrication using Rhinoceros 3d - a NURBS surface modeling program. We will intensively focus on a specific region within this array: design strategies / techniques used by contemporary architects as a way to organize and test operational strategies used in digital design process through the use of complex NURBS constructs developed, and refined in digital tools introduced in this course