Biayna Bogosian


Ph.D. Candidate, USC School of Cinematic Arts MsAAD, Columbia University B.Arch, Woodbury University

Biayna Bogosian is an architect and a computational designer interested in highly localized materialization processes that respond to data patterns. Focusing on the topics of geometric complexity, performance feedback and fabrication economy, she is researching various physical and non-physical input parameters as a way of adding information resolution to different forms of physical outputs. Biayna is a PhD candidate in the Division of Media Arts + Practice in the School of Cinematic Arts at the University of Southern California. She holds a Master of Science in Advanced Architectural Design from Columbia University and a Bachelor of Architecture from Woodbury University. Biayna is a founding partner of Los Angeles based studio Somewhere Something focused on data driven virtual and built environments. The office sees human activity and behavior as an integrated part of the design process realized by advanced fabrication techniques. Since 2011, Biayna has taught digital media seminars and design studios at USC School of Architecture, Columbia University GSAPP, Woodbury University, Tongji University.

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Currently Teaching
  • 410
    Computer Transformations (Essential Digital Design Techniques)
    Computer Transformations (Essential Digital Design Techniques)
    Course Objectives: integrating digital operational strategies into a design method. Commanding the ability to fluidly navigate through a vast array of virtual applications, design media, and digital fabrication technologies, affords incredible potential to develop, test, produce and communicate both spatial ideas and their corresponding physical components with great clarity. This course is designed to provide a fundamental introduction to three-dimensional digital modeling for architectural representation and fabrication using Rhinoceros 3d - a NURBS surface modeling program. We will intensively focus on a specific region within this array: design strategies / techniques used by contemporary architects as a way to organize and test operational strategies used in digital design process through the use of complex NURBS constructs developed, and refined in digital tools introduced in this course
  • 607
    Advanced Computation
    Advanced Computation
    Contemporary digital design practice is in a state of rapid evolution. While architects have employed computer-aided drafting (CAD) systems for decades, only recently have two distinct and potent design sensibilities - parametric and algorithmic design - emerged. Nurtured by early architectural researchers and programmers operating in practice, these methodologies are now gaining widespread professional and academic acceptance. As a result we are witnessing a new landscape of parametric and algorithmic toolsets that in micro-scale enable generation of complex geometries and analysis of structural and environmental variables, and in macro-scale transforming the way we understand our cities. This course introduces students to computational design thinking and various scripting techniques. Introduction to a range of new technologies and techniques examining their technical and theoretical implications including advanced computational design techniques and geospatial design tools.
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