This course is a seminar and workshop exploring physical interaction with computational media in real time. The widespread diffusion of sensing, computational, and communicative media into the physical realm presents an opportunity for exploring and constructing intelligent objects understood through dynamic and complex relationships of adaptation and improvisation to the environment, the site, and the human body. The course will chart and explore a range of approaches for integrating computation into the physical realm through a series of projects using physical computing prototyping tools.
This course is focused on self-directed, project-based learning within and experimental and collaborative setting. Students will design and develop projects that use sensors and microcontrollers to translate sensory input to control electro-mechanical devices such as motors, servos, lighting or other hardware in real time. There are no prerequisites for the class. This is an interdisciplinary course and students from outside the School of Architecture are welcomed and encouraged to register